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r/devblogs

/r/DevBlogs is a place to come, everyday, and see what other redditors and industry pros are working on. Come add your blog!

Subscribers

21,825

Created

November 7, 2011

15 years ago

View on Reddit
RedPulse insight

How to think about r/devblogs

The community serves as a platform for developers to share their personal blogs and projects, primarily focused on game development. Members showcase their work, discuss challenges, and seek feedback from peers. It is distinct in its emphasis on daily updates and the sharing of both polished and unpolished projects, fostering an environment of continuous learning and collaboration among developers of various skill levels.

Confidence 4/5

  • Audience

    Participants in this community include indie game developers, hobbyists, and industry professionals, predominantly in their 20s to 30s. They are motivated by a desire to share their progress, gain insights, and connect with like-minded individuals. The vibe is generally supportive, with members valuing constructive criticism and collaboration over competition.

  • Posting culture

    Content that thrives includes project updates, blog posts detailing development processes, and requests for feedback. Members appreciate transparency and authenticity, often sharing both successes and setbacks. Posts that appear overly promotional or lack substance tend to receive downvotes. The community encourages regular posting, with many members sharing updates on a daily or weekly basis.

  • Brand engagement notes

    Brands should approach this community with caution, as overt promotion is often met with skepticism. Authentic engagement is key; brands can participate by sharing valuable insights, tools, or resources relevant to game development. Hosting Q&A sessions, sharing tutorials, or contributing to discussions can foster goodwill. However, brands should avoid self-promotion unless it is directly tied to community interests and presented in a helpful manner.

Top keywords

What r/devblogs talks about

Weighted by how often each term appears in posts and comments, relative to baseline frequency. The largest words are the strongest signals of community focus.

roguelitesometimes…do-ableamazonawspeevedgames…gamey#feedbackmulti-yearimpressesprioritizationwargamescritiquedcannibalizenumbedhailingrefactoringrenderertests:gamedevproject'sunpolishedsynchronizationtext-basedcollectablesdodgeballforgivabledesign:updates:action:procedurallypossible:inherits#14happen:roguelikeprototypingsubterranean50-60%#2:linktreeplatformersehmoverhauledentry:#11perchedcollectableproceduraltest:#13episode:cross-platformartisticallystructuringunveilsubmitseverything:remixedimpetus

Top contributors

Who shapes the conversation

The most active and most-upvoted posters and commenters in this community. Useful when planning outreach or studying a community's tastemakers.

Top posters

By post count

By votes

FAQ

r/devblogs — frequently asked questions

Quick facts about this subreddit's size, history, focus, and related communities.

How many subscribers does r/devblogs have?

r/devblogs has approximately 21,825 subscribers as of May 27, 2026.

When was r/devblogs created?

r/devblogs was created on November 7, 2011 (15 years ago).

What is r/devblogs about?

The community serves as a platform for developers to share their personal blogs and projects, primarily focused on game development. Members showcase their work, discuss challenges, and seek feedback from peers. It is distinct in its emphasis on daily updates and the sharing of both polished and unpolished projects, fostering an environment of continuous learning and collabo…

What subreddits are similar to r/devblogs?

Communities similar to r/devblogs include r/hobbygamedev, r/gamedevscreens, r/themakingofgames, r/justgamedevthings, r/voxelgamedev.

Who are the most active posters on r/devblogs?

The most frequent posters on r/devblogs include u/KaltherX, u/LostWithInsanity, u/SeanNoonan.

Ready to engage on r/devblogs?

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